Hierarchy of the elements
Figure 1 lists the begin tags of all the
XML elements in the Z and I Emulator for Web macro language. This list is not
valid in terms of XML syntax and does not indicate where more than
one element of the same type can occur. However, the indentation in
this list does shows which XML elements occur inside other XML elements.
For example, the first element in the list, the <HAScript> element,
which is not indented at all, is the master element and contains all
the other elements. The second element, the <import> element, occurs
inside an <HAScript> element and contains a <type> element.
And so on.
Figure 1. Hierarchy
of elements in the Z and I Emulator for Web macro language
<HAScript> Encloses all the other elements in the script.
<import> Container for <type> elements.
<type> Declares an imported data type (Java class).
<vars> Container for <create> elements.
<create> Creates and initializes a variable.
<screen> Screen element, contains info about one macro screen.
<description> Container for descriptors.
<attrib> Describes a particular field attribute.
<cursor> Describes the location of the cursor.
<customreco> Refers to a custom recognition element.
<numfields> Describes the number of fields in the screen.
<numinputfields> Describes the number of input fields in the screen.
<string> Describes a character string on the screen.
<varupdate> Assigns a value to a variable.
<actions> Container for actions.
<boxselection> Draws a selection box on the host application screen.
<commwait> Waits for the specified communication status to occur.
<custom> Calls a custom action.
<extract> Copies data from the host application screen.
<else> Allows you to insert an else-condition.
<filexfer> Uploads or downloads a file.
<if> Allows you to insert an if-condition.
<input> Sends keystrokes to the host application.
<message> Displays a message to the user.
<mouseclick> Simulates a mouse click.
<pause> Waits for the specified amount of time.
<perform> Calls a Java method that you provide.
<playmacro> Calls another macro.
<prompt> Prompts the user for information.
<trace> Writes out a trace record.
<varupdate> Assigns a value to a variable.
<nextscreens> Container for <nextscreen> elements.
<nextscreen> Contains the name of a valid next macro screen.
<recolimit> Takes action if recognition limit is reached.
The hierarchy of the elements and the corresponding structure of
the macro script are discussed in numerous places in this document.
In particular, see the following sections:
- For the <HAScript> element see Conceptual view of a macro script.
- For the <screen> element see Conceptual view of a macro screen.
For descriptions of individual elements see Macro language elements.